Auction House
An Android game with a player-driven economy: sealed lots of gems, art, cars and more, with the feel of a high-end auction house.
- Year
- 2026
- Role
- Design and development
- Built with
- Kotlin · Jetpack Compose · Supabase
- Status
- In development
01 · The problem
A player-to-player trading game dies if there's nobody to trade with at the start, or if the economy inflates.
02 · The decisions
- Declared trading houses that guarantee someone to trade with from day one.
- Sealed lots and a public appraiser who rates every piece.
- The economy was tested first in a prototype, so it doesn't inflate.
- Four visual directions tested; tycoon won, vibrant but polished.
03 · The result
In progress, with the economy already tested before coding it.
Before and after
Drag to compare


Try it right here
Bid on a lot
A short version: one lot, a trading house bidding against you and a 12-second hammer.
