drews.

Auction House

An Android game with a player-driven economy: sealed lots of gems, art, cars and more, with the feel of a high-end auction house.

Year
2026
Role
Design and development
Built with
Kotlin · Jetpack Compose · Supabase
Status
In development
01 · The problem

A player-to-player trading game dies if there's nobody to trade with at the start, or if the economy inflates.

02 · The decisions
  • Declared trading houses that guarantee someone to trade with from day one.
  • Sealed lots and a public appraiser who rates every piece.
  • The economy was tested first in a prototype, so it doesn't inflate.
  • Four visual directions tested; tycoon won, vibrant but polished.
03 · The result

In progress, with the economy already tested before coding it.

Before and after

Drag to compare

Chosen · Tycoon
Direction A · Fairground
Direction A · FairgroundChosen · Tycoon
Try it right here

Bid on a lot

A short version: one lot, a trading house bidding against you and a 12-second hammer.

Screenshot of Auction House
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